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Hypoxic edited this page Jan 5, 2025 · 1 revision

Effect - Smoke

Module Description

An updated version of Bohemia's "Smoke" module.
This module supports 3DEN editor previews, allowing creators to see the smoke in real-time. Deleting the module object mid-mission destroys the emitter.

Module Arguments

Smoke Class

  • Description:
    Sets the base class of the smoke particle effect. Use this for preconfigured smoke classes.
  • Default:
    Default

Color R|G|B

  • Description:
    Sets the RGB color channels for the smoke particles.
  • Default:
    0.5

Effect Size

  • Description:
    Controls the size of the emitter over its lifetime.
  • Accepts:
    Float
  • Default:
    1

Particle Density

  • Description:
    Determines how quickly new particles are created.
  • Accepts:
    Float
  • Default:
    10

Particle Time

  • Description:
    Sets the duration each particle lasts.
  • Accepts:
    Float
  • Default:
    60

Particle Size

  • Description:
    Controls the size of each particle created.
  • Accepts:
    Float
  • Default:
    1

Particle Expansion

  • Description:
    Defines how much the particle expands outward from the center during its lifetime.
  • Accepts:
    Float
  • Default:
    1

Particle Speed

  • Description:
    Determines the speed at which particles rise.
  • Accepts:
    Float
  • Default:
    1

Particle Lifting

  • Description:
    Specifies how much lift is applied to each particle.
  • Accepts:
    Float
  • Default:
    1

Wind Effect

  • Description:
    Controls how much wind influences the movement of particles.
  • Accepts:
    Float
  • Default:
    1

Sync

Accepted Objects

  • Trigger (Optional)

Sync Example

Trigger Effects

Activated

  • Activating the synced trigger enables the module and creates the particle emitter.

Deactivated

  • None
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