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Paradrop Vehicle Crate

Hypoxic edited this page Jan 5, 2025 · 3 revisions

Paradrop Vehicle/Crate

Module Description

Paradrops a vehicle or crate to the module location. Code can be passed to the created vehicle/crate and/or crew after creation for inventory/crew customization.

Module Arguments

Vehicle/Crate Classname

  • Description:
    The CfgVehicles classname of a crate or vehicle.
  • Accepts:
    CfgVehicles classname
  • Default:
    B_supplyCrate_F

Create Crew

  • Description:
    Creates a vehicle crew if the object created is a vehicle.
  • Default:
    True

Crew Side

  • Description:
    The side of the crew created.
  • Default:
    BLUFOR

Paradrop Height

  • Description:
    The height (ATL) that the object will be dropped from.
  • Accepts:
    Float
  • Default:
    200

Parachute Deployment Height

  • Description:
    The height (ATL) that the parachute will be deployed. Cannot be greater than Paradrop Height.
  • Accepts:
    Float
  • Default:
    150

Sync

Accepted Objects

  • Trigger (Required)

Trigger Effects

Activated

  • Activating the synced trigger spawns the create/vehicle and begins the paradrop process.

Deactivated

  • None
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