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Paradrop Vehicle Crate
Hypoxic edited this page Jan 5, 2025
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3 revisions
Paradrops a vehicle or crate to the module location. Code can be passed to the created vehicle/crate and/or crew after creation for inventory/crew customization.
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Description:
TheCfgVehicles
classname of a crate or vehicle. -
Accepts:
CfgVehicles
classname -
Default:
B_supplyCrate_F
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Description:
Creates a vehicle crew if the object created is a vehicle. -
Default:
True
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Description:
The side of the crew created. -
Default:
BLUFOR
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Description:
The height (ATL) that the object will be dropped from. -
Accepts:
Float
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Default:
200
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Description:
The height (ATL) that the parachute will be deployed. Cannot be greater thanParadrop Height
. -
Accepts:
Float
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Default:
150
- Trigger (Required)
- Activating the synced trigger spawns the create/vehicle and begins the paradrop process.
- None
- Ambient Artillery (Virtual)
- Anti-Troll
- Change Flag
- Communication Jammer
- Create Minefield
- Create Paradrop Troop Transport
- Delete Respawn Position
- Enable Disable Gun Lights
- Fire
- Infantry Spawner
- Lightning Storm
- Lightpoint
- Move On Combat
- Multiplayer Sync
- Paradrop Vehicle Crate
- Register Teleporter
- Smoke
- Speed Limiter
- Trap Inventory
- Vehicle Mine Jammer
- Vehicle Rearm
- Vehicle Refuel