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Original file line number Diff line number Diff line change
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--- !<MUTATOR>
contentType: "MUTATOR"
firstIndex: "2025-07-14 01:46"
game: "Unreal Tournament 2004"
name: "UT2003 Style Mutator Pack"
author: "GreatEmerald"
description: "None"
releaseDate: "2012-08"
attachments: []
originalFilename: "UT2003-Style_mutator_pack.zip"
hash: "a39eb0f46e4b864bdaebb4834dab06541164b90d"
fileSize: 5570161
files:
- name: "UT2003ExtraAnnouncements.u"
fileSize: 18657
hash: "34f5ed8a9813c6710bff09273de6618b008967af"
- name: "UT2003GeneralImpacts.uax"
fileSize: 80346
hash: "2b2cb9ff6dd4bf87208c9a348322674a6e9d7104"
- name: "xplayersL1.upl"
fileSize: 41440
hash: "4649dea618a15a70e329f4ea06dc515b1c072bc5"
- name: "UT2003Weapons.uax"
fileSize: 1655357
hash: "cb0fbfd781523ab12110fa506354b2911fc9ced5"
- name: "UT2003Announcer.u"
fileSize: 663
hash: "231355e26c4db608eeaf300153138c79dd03411f"
- name: "UT2003InterfaceContent.utx"
fileSize: 678
hash: "233d1fb2492f4575d4fc23d42cf77bffaba29cc2"
- name: "UT2003WeaponSkins.utx"
fileSize: 339
hash: "8c4f161473e58243e92c96a6543c56662cfbe5de"
- name: "AnnouncerUT2003.uax"
fileSize: 2169
hash: "3fe94f8eea539d0b9d41834a5ff5af0ef020f2a0"
- name: "UT2003Interface.utx"
fileSize: 15382523
hash: "fb17656167e83a576520488536b540b3e3c81ee2"
- name: "UT2003Style.u"
fileSize: 173687
hash: "ffe9544f599a6d51f0def54162a273b98d5e33d1"
otherFiles: 7
dependencies:
UT2003Style.u:
- status: "OK"
name: "UT2003WeaponSkins"
- status: "OK"
name: "UT2003GeneralImpacts"
- status: "OK"
name: "UT2003Weapons"
- status: "OK"
name: "UT2003InterfaceContent"
downloads:
- url: "https://unreal-archive-files-s3.s3.us-west-002.backblazeb2.com/Unreal%20Tournament%202004/Mutators/U/a/3/9eb0f4/UT2003-Style_mutator_pack.zip"
direct: true
state: "OK"
links: {}
problemLinks: {}
deleted: false
mutators:
- name: "[UT2003 Style] Extra announcements"
description: "Adds extra announcements to stock gametypes ('Averted' into Double\
\ Domination and 'Team Pass Completed' into Bombing Run)."
- name: "[UT2003 Style] Winner taunts"
description: "Bots do a random taunt if they win the match."
- name: "[UT2003 Style] Shock Core display fix"
description: "Fixes the display of the Shock Core (ammo pickup for the Shock Rifle).||This\
\ mutator will set the Shock Cores to have the dimensions (and therefore appearance)\
\ of Shock Cores of Unreal, Unreal Tournament, Unreal Tournament 2003 and Unreal\
\ Championship.|This mutator doesn't replace anything and therefore is compatibe\
\ with other mutators. It is a mutator of the UT2003 style fixes by GreatEmerald."
- name: "[UT2003 Style] Super-Jump Combo"
description: "Adds the Super-Jump combo (Forward-Back-Forward-Back).||This mutator\
\ was made by Leo (T.C.K.) based on the UT2003 Beta code.|It isn't fully supported\
\ by GreatEmerald."
- name: "[UT2003 Style] Extra functionality"
description: "Adds additional functionality that is not related to weapons, such\
\ as UT2003 teleportation effects, ragdoll sounds, etc."
- name: "[UT2003 Style] InstaGib"
description: "Instagib with UT2003 Super Shock Rifles."
- name: "[UT2003 Style] UT2003 Weapons"
description: "Changes the UT2004 weapons back to the UT2003 style."
- name: "[UT2003 Style] Zoom InstaGib"
description: "Instagib with UT2003 Super Shock Rifles and zoom functionality."
weapons:
- name: "UT2003 Assault Rifle"
description: "Inexpensive and easily produced, the AR770 provides a lightweight\
\ 5.56mm combat solution that is most effective against unarmored foes. With low-to-moderate\
\ armor penetration capabilities, this rifle is best suited to a role as a light\
\ support weapon.|The optional M355 Grenade Launcher provides the punch that makes\
\ this weapon effective against heavily armored enemies. Pick up a second assault\
\ rifle to double your fire power."
- name: "UT2003 AVRiL"
description: "The AVRiL, or Anti-Vehicle Rocket Launcher, shoots homing missiles\
\ that pack quite a punch."
- name: "UT2003 Bio Rifle"
description: "The GES BioRifle continues to be one of the most controversial weapons\
\ in the Tournament. Loved by some, loathed by others, the BioRifle has long been\
\ the subject of debate over its usefulness.||Some Tournament purists argue that\
\ it is the equivalent of a cowardly minefield. Others argue that it enhances\
\ the tactical capabilities of defensive combatants.|Despite the debate, the weapon\
\ provides rapid-fire wide-area coverage in primary firing mode, and a single-fire\
\ variable payload secondary firing mode. In layman's terms, this equates to being\
\ able to pepper an area with small globs of Biosludge, or launch one large glob\
\ at the target."
- name: "UT2003 Flak Cannon"
description: "Trident Defensive Technologies Series 7 Flechette Cannon has been\
\ taken to the next step in evolution with the production of the Mk3 Negotiator.\
\ The ionized flechettes are capable of delivering second and third-degree burns\
\ to organic tissue, cauterizing the wound instantly.||Payload delivery is achieved\
\ via one of two methods: ionized flechettes launched in a spread pattern directly\
\ from the barrel; or via fragmentation grenades that explode on impact, radiating\
\ flechettes in all directions."
- name: "UT2003 Grenade Launcher"
description: "The MGG Grenade Launcher fires magnetic sticky grenades, which will\
\ attach to enemy players and vehicles."
- name: "UT2003 Link Gun"
description: "Riordan Dynamic Weapon Systems combines the best of weapon design\
\ in the Advanced Plasma Rifle v23, commonly known as the Link Gun.|While the\
\ primary firing mode of the Link remains the same as its plasma-firing predecessor,\
\ the secondary cutting torch has been replaced with a switchable energy matrix.\
\ Upon contacting a teammate, it converts to a harmless carrier stream, offloading\
\ energy from the onboard cells to boost the output of any targeted player also\
\ using the Link.|It should be noted that while players are boosting a teammate,\
\ they are unable to defend themselves from attack."
- name: "UT2003 Mine Layer"
description: "The Spider Mine Layer is used for deploying spider mines, autonomous\
\ mobile mines that are highly effective against both foot soldiers and vehicles."
- name: "UT2003 Minigun"
description: "The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing\
\ both high-velocity caseless ammunition and cased rounds. With an unloaded weight\
\ of only 8 kilograms, the T23 is portable and maneuverable, easily worn across\
\ the back when employing the optional carrying strap.|The T23-A is the rotary\
\ cannon of choice for the discerning soldier."
- name: "UT2003 Target Painter"
description: "The Target Painter, similar to the Ion Painter, fires a harmless,\
\ low power laser with its primary fire. Unlike the Ion Painter, however, this\
\ weapon calls in a bomber that launches a string of bombs in the direction the\
\ user is facing, centered on the painted target. The bombs will easily incinerate\
\ the target and any unfortunates that happen to be nearby."
- name: "UT2003 Ion Painter"
description: "The Ion Painter seems innocuous enough at first glance, emitting a\
\ harmless low-power laser beam when the primary firing mode is engaged. Several\
\ seconds later a multi-gigawatt orbital ion cannon fires on the target, neutralizing\
\ any combatants in the vicinity.||The Ion Painter is a remote targeting device\
\ used to orient and fire the VAPOR Ion Cannon. The Ion Painter offers increased\
\ targeting accuracy via its telescopic sight, easily activated by the secondary\
\ fire mode of the weapon.|Once the Ion Painter has been used to designate a target\
\ it is highly recommended that the user put considerable distance between themselves\
\ and the weapon's area of effect."
- name: "UT2003 Redeemer"
description: "The first time you witness this miniature nuclear device in action,\
\ you'll agree it is the most powerful weapon in the Tournament.|Launch a slow-moving\
\ but utterly devastating missile with the primary fire; but make sure you're\
\ out of the Redeemer's impressive blast radius before it impacts. The secondary\
\ fire allows you to guide the nuke yourself with a rocket's-eye view.||Keep in\
\ mind, however, that you are vulnerable to attack when steering the Redeemer's\
\ projectile. Due to the extreme bulkiness of its ammo, the Redeemer is exhausted\
\ after a single shot."
- name: "UT2003 Rocket Launcher"
description: "The Trident Tri-barrel Rocket Launcher is extremely popular among\
\ competitors who enjoy more bang for their buck.|The rotating rear loading barrel\
\ design allows for both single- and multi-warhead launches, letting you place\
\ up to three dumb fire rockets on target.|The warheads are designed to deliver\
\ maximum concussive force to the target and surrounding area upon detonation."
- name: "UT2003 Shield Gun"
description: "The Kemphler DD280 Riot Control Device has the ability to resist and\
\ reflect incoming projectiles and energy beams. The plasma wave inflicts massive\
\ damage, rupturing tissue, pulverizing organs, and flooding the bloodstream with\
\ dangerous gas bubbles.||This weapon may be intended for combat at close range,\
\ but when wielded properly should be considered as dangerous as any other armament\
\ in your arsenal."
- name: "UT2003 Shock Rifle"
description: "The ASMD Shock Rifle has changed little since its incorporation into\
\ the Tournaments. The ASMD sports two firing modes capable of acting in concert\
\ to neutralize opponents in a devastating shockwave.||This combination attack\
\ is achieved when the weapon operator utilizes the secondary fire mode to deliver\
\ a charge of seeded plasma to the target.|Once the slow-moving plasma charge\
\ is within range of the target, the weapon operator may fire the photon beam\
\ into the plasma core, releasing the explosive energy of the anti-photons contained\
\ within the plasma's EM field."
- name: "UT2003 Lightning Gun"
description: "The Lightning Gun is a high-power energy rifle capable of ablating\
\ even the heaviest carapace armor. Acquisition of a target at long range requires\
\ a steady hand, but the anti-jitter effect of the optical system reduces the\
\ weapon's learning curve significantly. Once the target has been acquired, the\
\ operator depresses the trigger, painting a proton 'patch' on the target. Milliseconds\
\ later the rifle emits a high voltage arc of electricity, which seeks out the\
\ charge differential and annihilates the target."
- name: "UT2003 Super Shock Rifle"
description: "The ASMD Shock Rifle has changed little since its incorporation into\
\ the Tournaments. The ASMD sports two firing modes capable of acting in concert\
\ to neutralize opponents in a devastating shockwave.||This combination attack\
\ is achieved when the weapon operator utilizes the secondary fire mode to deliver\
\ a charge of seeded plasma to the target.|Once the slow-moving plasma charge\
\ is within range of the target, the weapon operator may fire the photon beam\
\ into the plasma core, releasing the explosive energy of the anti-photons contained\
\ within the plasma's EM field."
- name: "UT2003 Translocator"
description: "The Translocator was originally designed by Liandri Corporation's\
\ R&D sector to facilitate the rapid recall of miners during tunnel collapses.\
\ However, rapid deresolution and reconstitution can have several unwelcome effects,\
\ including increases in aggression and paranoia.||In order to prolong the careers\
\ of today's contenders, limits have been placed on Translocator use in the lower-ranked\
\ leagues. The latest iteration of the Translocator features a remotely operated\
\ camera, exceptionally useful when scouting out areas of contention.|It should\
\ be noted that while viewing the camera's surveillance output, the user is effectively\
\ blind to their immediate surroundings."
- name: "UT2003 Super Shock Rifle"
description: "The ASMD Shock Rifle has changed little since its incorporation into\
\ the Tournaments. The ASMD sports two firing modes capable of acting in concert\
\ to neutralize opponents in a devastating shockwave.||This combination attack\
\ is achieved when the weapon operator utilizes the secondary fire mode to deliver\
\ a charge of seeded plasma to the target.|Once the slow-moving plasma charge\
\ is within range of the target, the weapon operator may fire the photon beam\
\ into the plasma core, releasing the explosive energy of the anti-photons contained\
\ within the plasma's EM field."
vehicles: []
hasConfigMenu: false
hasKeybinds: false