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[VR] Single Pass Instanced/Multiview Support for Gaussian Splatting in URP #173
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25fc55d
Working single pass instanced and multiview rendering in Quest3. Exis…
arghyasur1991 c306f84
Optimize sorting and rendering splats where only the rendering is now…
arghyasur1991 5f8bb78
Merge commit '2f371e121db7c56159be634545d5bf9c5b2ce55b' into multiview7
arghyasur1991 25344b4
Cleanups
arghyasur1991 102a41a
more cleanups
arghyasur1991 d045012
Parameter exposed for Sorting Per eye
arghyasur1991 e586ba9
review comments
arghyasur1991 815384f
minor cleanup
arghyasur1991 6bc220f
Fix for non stereo
arghyasur1991 c5276a9
removing unnecessary UnityObjectToClipPos
arghyasur1991 e703811
Add workaround and TODO text for stereo rendering via 2 draw calls.
arghyasur1991 051d245
Editor potential fix
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