HackerGame is an immersive, interactive command-line hacking simulation game where players assume the role of a skilled hacker. Engage in realistic terminal interactions, execute hacking techniques, and navigate through dynamically generated targets to accumulate in-game cryptocurrency known as CryptoCoins. With procedural generation, ASCII art/text animations, enhanced color schemes, and a robust autocomplete feature, HackerGame offers a compelling and authentic hacker experience.
- Features
- How to Play
- Example Commands
- Commands
- Unlockable Techniques
- Vendor System
- Autocomplete System
- Procedural Generation
- Installation
- Project Structure
- Contributing
- Credits & Plugins
- Contact
-
Command-line Interface (CLI):
- Interact with the game using text commands, mimicking a real hacker's terminal environment.
-
Autocomplete System:
- Dynamic autocompletion powered by the Auto Complete Menu Node plugin by Lenrow.
- Provides suggestions for commands, target IDs, and techniques as you type.
-
XP-Based Unlock System:
- Gain experience (XP) through successful hacks.
- Unlock powerful new hacking techniques like
buffer_overflow
andxss_injection
as you progress.
-
Dynamic Risk System:
- Each target has a unique risk level, difficulty, and potential reward.
- Procedurally generated targets ensure a fresh experience every playthrough.
-
Trace and Security:
- Every failed hack increases your trace level.
- Maintain a low trace level to avoid detection; exceeding the threshold results in CryptoCoins loss.
-
Vendor System:
- Access the White Market to purchase essential hacking tools like VPNs and Antivirus.
- Future updates will introduce more tools for enhanced gameplay.
-
Passive Tool Effects:
- Tools like VPNs passively reduce trace increments.
- Antivirus tools decrease the chance of spyware infections.
-
Player Inventory:
- View and manage purchased tools in your inventory at any time.
-
Procedural Generation:
- Targets are procedurally generated with unique profiles, ensuring variability and replayability.
-
ASCII Art/Text Animations:
- Engaging ASCII art and text animations enhance the terminal experience.
-
Color Updates:
- Enhanced color schemes provide a visually appealing and realistic terminal interface.
-
Open Source:
- 100% open source project welcoming contributions from developers of all backgrounds.
-
Start the Game:
- Open the project in Godot and press the Play button to launch the game.
-
View Available Commands:
- Type
help
to see a list of commands you can use.
- Type
-
List Available Targets:
- Use
db.view public_db
to see all available targets.
- Use
-
Exploit Targets:
- Execute hacks using the command:
target.exploit <target_id> --technique=<technique_name>
- Replace
<target_id>
with the unique identifier of the target. - Replace
<technique_name>
with the desired hacking technique.
- Replace
- Execute hacks using the command:
-
Check Your Progress:
- Use
status
to view your CryptoCoins, XP, trace level, and unlocked techniques.
- Use
-
Visit the Vendor:
- Use the
vendor
command to access the White Market and purchase new tools.
- Use the
-
Unlock New Techniques:
- Earn XP by successfully hacking targets to unlock new techniques at specific milestones.
help
status
db.view public_db
target.exploit 1000 --technique=phishing
vendor
vendor.buy VPN
inventory
logs
Display the list of available commands.
View your CryptoCoins, XP, skills, owned databases, trace level, and unlocked techniques.
List all available databases.
View available targets in a specific database.
Attempt to exploit a target using a specific hacking technique.
Open the White Market to view and purchase tools.
Purchase a specific tool from the White Market.
View the player's inventory of purchased tools and items.
View your recent hacking logs.
- phishing: Unlocked by default.
- buffer_overflow: Unlocked at 50 XP.
- xss_injection: Unlocked at 100 XP.
Gain XP by hacking targets and unlocking new techniques to hack more challenging and rewarding targets.
The Vendor system allows players to purchase powerful hacking tools and utilities. Use the vendor
command to browse available items and vendor.buy <item_name>
to purchase them.
-
VPN: 100 CC
- Effect: Reduces trace level increment each round.
-
Antivirus: 150 CC
- Effect: Reduces the risk of spyware infection.
-
[Future Tool Name]: [Price] CC
- Effect: [Description]
More tools will be added in future updates, giving players more control over their hacking environment.
HackerGame utilizes the Auto Complete Menu Node plugin by Lenrow for autocomplete functionality.
- As you type commands, the autocomplete system suggests matching commands, target IDs, and techniques.
- The autocomplete system uses a
terms.json
file to populate the list of possible commands, targets, and other suggestions. - All commands, targets, and techniques are included in this file to ensure a smooth user experience.
HackerGame features procedural generation to ensure a unique and varied experience each time you play.
- Dynamic Targets: Each target is procedurally generated with unique profiles, including email, risk level, difficulty, loot, and security measures.
- Scalability: New targets are generated as you progress, maintaining a fresh pool of challenges.
- Replayability: The variability in target profiles ensures that each playthrough offers new challenges and rewards.
-
Clone the Repository:
git clone https://github.com/EsotericShadow/hacker_game_v1.2.git cd hacker_game_v1.2
-
Open the Project in Godot:
- Launch Godot.
- Click on Import and navigate to the cloned repository folder.
- Open the project and wait for it to load.
-
Run the Game:
- Press the Play button in Godot to start the game.
โโโ res/
โ โโโ databases/
โ โ โโโ public_db.gd
โ โโโ scripts/
โ โ โโโ main.gd
โ โ โโโ game_state.gd
โ โ โโโ commands/
โ โ โโโ techniques.gd
โ โ โโโ hacking_commands.gd
โ โ โโโ recon_commands.gd
โ โ โโโ vendor_commands.gd
โ โ โโโ misc_commands.gd
โ โโโ fonts/
โ โ โโโ JetBrainsMono.ttf
โ โโโ main_ui/ (Control Node)
โ โ โโโ terminal_output (TextEdit node)
โ โ โโโ terminal_input (LineEdit node)
โ โ โโโ skip_label (Label node)
โ โ โโโ Auto Complete Assistant (Custom node)
โโโ addons/
โ โโโ auto_complete_menu_node/
โ โโโ Scripts/
โ โโโ Assets/
โ โโโ complete_plugin.gd
โ โโโ terms.json
โโโ assets/
โ โโโ ascii_art/
โ โโโ [ASCII Art Files]
โโโ README.md
โโโ LICENSE
- databases/: Contains in-game target databases.
- scripts/: Core game logic, including commands, GameState, and Techniques.
- commands/: All custom commands, like
vendor
,target.exploit
, andhelp
. - fonts/: Contains the JetBrains Mono font file used in the terminal.
- main_ui/: The CLI terminal UI components.
- addons/auto_complete_menu_node/: Contains the autocomplete logic and JSON file for term autocompletion.
- assets/ascii_art/: Stores ASCII art files used in the game.
- LICENSE: Open-source license file.
HackerGame is open source, and contributions are welcome from everyone! Whether you are a beginner or an experienced developer, we encourage you to participate.
-
Fork the Repository:
- Click the Fork button at the top-right corner of the repository page.
-
Clone Your Fork:
git clone https://github.com/YourUsername/hacker_game_v1.2.git cd hacker_game_v1.2
-
Create a New Branch:
git checkout -b feature/YourFeatureName
-
Make Your Changes:
- Implement your feature, bug fix, or improvement.
-
Commit Your Changes:
git commit -m "Add [Your Feature/Improvement]"
-
Push to Your Fork:
git push origin feature/YourFeatureName
-
Create a Pull Request:
- Navigate to the original repository.
- Click on Compare & pull request.
- Provide a clear description of your changes and submit the pull request.
- New hacking techniques.
- Improvements to the terminal commands.
- Bug fixes and optimizations.
- New gameplay features (like more databases, targets, and hacking tools).
- Enhanced procedural generation algorithms.
- Additional ASCII art for terminal animations.
- UI/UX enhancements.
- Project Creator: Shadow Fox
- Contributors: Rook God Forks, Lenrow (for the autocomplete plugin)
- Special Thanks: To the open-source community for invaluable resources and support.
- Auto Complete Menu Node Plugin
- Author: Lenrow
- Repository: https://github.com/lenrow/auto-complete-menu-node
- Description: This plugin provides smooth autocompletion functionality for the terminal commands in HackerGame.
Have a question or suggestion? Open an issue on GitHub or contact me directly at your.email@example.com.
Happy hacking! ๐