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* Add content [UT2004 MUTATOR] UT2003 Style Mutator Pack * Update ut2003-style-mutator-pack_[a39eb0f4].yml --------- Co-authored-by: unreal-archive-submitter <git@unrealarchive.org> Co-authored-by: Kenneth Watson <shrimpza@users.noreply.github.com>
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--- !<MUTATOR>
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contentType: "MUTATOR"
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firstIndex: "2025-07-14 01:46"
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game: "Unreal Tournament 2004"
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name: "UT2003 Style Mutator Pack"
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author: "GreatEmerald"
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description: "None"
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releaseDate: "2012-08"
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attachments: []
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originalFilename: "UT2003-Style_mutator_pack.zip"
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hash: "a39eb0f46e4b864bdaebb4834dab06541164b90d"
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fileSize: 5570161
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files:
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- name: "UT2003ExtraAnnouncements.u"
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fileSize: 18657
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hash: "34f5ed8a9813c6710bff09273de6618b008967af"
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- name: "UT2003GeneralImpacts.uax"
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fileSize: 80346
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hash: "2b2cb9ff6dd4bf87208c9a348322674a6e9d7104"
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- name: "xplayersL1.upl"
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fileSize: 41440
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hash: "4649dea618a15a70e329f4ea06dc515b1c072bc5"
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- name: "UT2003Weapons.uax"
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fileSize: 1655357
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hash: "cb0fbfd781523ab12110fa506354b2911fc9ced5"
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- name: "UT2003Announcer.u"
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fileSize: 663
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hash: "231355e26c4db608eeaf300153138c79dd03411f"
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- name: "UT2003InterfaceContent.utx"
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fileSize: 678
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hash: "233d1fb2492f4575d4fc23d42cf77bffaba29cc2"
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- name: "UT2003WeaponSkins.utx"
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fileSize: 339
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hash: "8c4f161473e58243e92c96a6543c56662cfbe5de"
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- name: "AnnouncerUT2003.uax"
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fileSize: 2169
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hash: "3fe94f8eea539d0b9d41834a5ff5af0ef020f2a0"
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- name: "UT2003Interface.utx"
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fileSize: 15382523
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hash: "fb17656167e83a576520488536b540b3e3c81ee2"
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- name: "UT2003Style.u"
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fileSize: 173687
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hash: "ffe9544f599a6d51f0def54162a273b98d5e33d1"
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otherFiles: 7
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dependencies:
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UT2003Style.u:
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- status: "OK"
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name: "UT2003WeaponSkins"
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- status: "OK"
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name: "UT2003GeneralImpacts"
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- status: "OK"
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name: "UT2003Weapons"
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- status: "OK"
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name: "UT2003InterfaceContent"
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downloads:
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- url: "https://unreal-archive-files-s3.s3.us-west-002.backblazeb2.com/Unreal%20Tournament%202004/Mutators/U/a/3/9eb0f4/UT2003-Style_mutator_pack.zip"
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direct: true
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state: "OK"
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links: {}
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problemLinks: {}
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deleted: false
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mutators:
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- name: "[UT2003 Style] Extra announcements"
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description: "Adds extra announcements to stock gametypes ('Averted' into Double\
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\ Domination and 'Team Pass Completed' into Bombing Run)."
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- name: "[UT2003 Style] Winner taunts"
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description: "Bots do a random taunt if they win the match."
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- name: "[UT2003 Style] Shock Core display fix"
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description: "Fixes the display of the Shock Core (ammo pickup for the Shock Rifle).||This\
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\ mutator will set the Shock Cores to have the dimensions (and therefore appearance)\
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\ of Shock Cores of Unreal, Unreal Tournament, Unreal Tournament 2003 and Unreal\
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\ Championship.|This mutator doesn't replace anything and therefore is compatibe\
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\ with other mutators. It is a mutator of the UT2003 style fixes by GreatEmerald."
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- name: "[UT2003 Style] Super-Jump Combo"
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description: "Adds the Super-Jump combo (Forward-Back-Forward-Back).||This mutator\
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\ was made by Leo (T.C.K.) based on the UT2003 Beta code.|It isn't fully supported\
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\ by GreatEmerald."
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- name: "[UT2003 Style] Extra functionality"
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description: "Adds additional functionality that is not related to weapons, such\
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\ as UT2003 teleportation effects, ragdoll sounds, etc."
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- name: "[UT2003 Style] InstaGib"
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description: "Instagib with UT2003 Super Shock Rifles."
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- name: "[UT2003 Style] UT2003 Weapons"
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description: "Changes the UT2004 weapons back to the UT2003 style."
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- name: "[UT2003 Style] Zoom InstaGib"
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description: "Instagib with UT2003 Super Shock Rifles and zoom functionality."
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weapons:
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- name: "UT2003 Assault Rifle"
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description: "Inexpensive and easily produced, the AR770 provides a lightweight\
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\ 5.56mm combat solution that is most effective against unarmored foes. With low-to-moderate\
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\ armor penetration capabilities, this rifle is best suited to a role as a light\
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\ support weapon.|The optional M355 Grenade Launcher provides the punch that makes\
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\ this weapon effective against heavily armored enemies. Pick up a second assault\
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\ rifle to double your fire power."
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- name: "UT2003 AVRiL"
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description: "The AVRiL, or Anti-Vehicle Rocket Launcher, shoots homing missiles\
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\ that pack quite a punch."
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- name: "UT2003 Bio Rifle"
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description: "The GES BioRifle continues to be one of the most controversial weapons\
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\ in the Tournament. Loved by some, loathed by others, the BioRifle has long been\
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\ the subject of debate over its usefulness.||Some Tournament purists argue that\
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\ it is the equivalent of a cowardly minefield. Others argue that it enhances\
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\ the tactical capabilities of defensive combatants.|Despite the debate, the weapon\
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\ provides rapid-fire wide-area coverage in primary firing mode, and a single-fire\
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\ variable payload secondary firing mode. In layman's terms, this equates to being\
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\ able to pepper an area with small globs of Biosludge, or launch one large glob\
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\ at the target."
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- name: "UT2003 Flak Cannon"
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description: "Trident Defensive Technologies Series 7 Flechette Cannon has been\
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\ taken to the next step in evolution with the production of the Mk3 Negotiator.\
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\ The ionized flechettes are capable of delivering second and third-degree burns\
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\ to organic tissue, cauterizing the wound instantly.||Payload delivery is achieved\
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\ via one of two methods: ionized flechettes launched in a spread pattern directly\
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\ from the barrel; or via fragmentation grenades that explode on impact, radiating\
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\ flechettes in all directions."
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- name: "UT2003 Grenade Launcher"
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description: "The MGG Grenade Launcher fires magnetic sticky grenades, which will\
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\ attach to enemy players and vehicles."
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- name: "UT2003 Link Gun"
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description: "Riordan Dynamic Weapon Systems combines the best of weapon design\
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\ in the Advanced Plasma Rifle v23, commonly known as the Link Gun.|While the\
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\ primary firing mode of the Link remains the same as its plasma-firing predecessor,\
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\ the secondary cutting torch has been replaced with a switchable energy matrix.\
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\ Upon contacting a teammate, it converts to a harmless carrier stream, offloading\
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\ energy from the onboard cells to boost the output of any targeted player also\
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\ using the Link.|It should be noted that while players are boosting a teammate,\
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\ they are unable to defend themselves from attack."
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- name: "UT2003 Mine Layer"
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description: "The Spider Mine Layer is used for deploying spider mines, autonomous\
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\ mobile mines that are highly effective against both foot soldiers and vehicles."
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- name: "UT2003 Minigun"
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description: "The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing\
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\ both high-velocity caseless ammunition and cased rounds. With an unloaded weight\
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\ of only 8 kilograms, the T23 is portable and maneuverable, easily worn across\
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\ the back when employing the optional carrying strap.|The T23-A is the rotary\
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\ cannon of choice for the discerning soldier."
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- name: "UT2003 Target Painter"
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description: "The Target Painter, similar to the Ion Painter, fires a harmless,\
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\ low power laser with its primary fire. Unlike the Ion Painter, however, this\
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\ weapon calls in a bomber that launches a string of bombs in the direction the\
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\ user is facing, centered on the painted target. The bombs will easily incinerate\
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\ the target and any unfortunates that happen to be nearby."
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- name: "UT2003 Ion Painter"
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description: "The Ion Painter seems innocuous enough at first glance, emitting a\
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\ harmless low-power laser beam when the primary firing mode is engaged. Several\
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\ seconds later a multi-gigawatt orbital ion cannon fires on the target, neutralizing\
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\ any combatants in the vicinity.||The Ion Painter is a remote targeting device\
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\ used to orient and fire the VAPOR Ion Cannon. The Ion Painter offers increased\
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\ targeting accuracy via its telescopic sight, easily activated by the secondary\
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\ fire mode of the weapon.|Once the Ion Painter has been used to designate a target\
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\ it is highly recommended that the user put considerable distance between themselves\
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\ and the weapon's area of effect."
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- name: "UT2003 Redeemer"
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description: "The first time you witness this miniature nuclear device in action,\
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\ you'll agree it is the most powerful weapon in the Tournament.|Launch a slow-moving\
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\ but utterly devastating missile with the primary fire; but make sure you're\
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\ out of the Redeemer's impressive blast radius before it impacts. The secondary\
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\ fire allows you to guide the nuke yourself with a rocket's-eye view.||Keep in\
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\ mind, however, that you are vulnerable to attack when steering the Redeemer's\
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\ projectile. Due to the extreme bulkiness of its ammo, the Redeemer is exhausted\
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\ after a single shot."
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- name: "UT2003 Rocket Launcher"
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description: "The Trident Tri-barrel Rocket Launcher is extremely popular among\
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\ competitors who enjoy more bang for their buck.|The rotating rear loading barrel\
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\ design allows for both single- and multi-warhead launches, letting you place\
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\ up to three dumb fire rockets on target.|The warheads are designed to deliver\
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\ maximum concussive force to the target and surrounding area upon detonation."
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- name: "UT2003 Shield Gun"
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description: "The Kemphler DD280 Riot Control Device has the ability to resist and\
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\ reflect incoming projectiles and energy beams. The plasma wave inflicts massive\
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\ damage, rupturing tissue, pulverizing organs, and flooding the bloodstream with\
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\ dangerous gas bubbles.||This weapon may be intended for combat at close range,\
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\ but when wielded properly should be considered as dangerous as any other armament\
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\ in your arsenal."
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- name: "UT2003 Shock Rifle"
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description: "The ASMD Shock Rifle has changed little since its incorporation into\
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\ the Tournaments. The ASMD sports two firing modes capable of acting in concert\
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\ to neutralize opponents in a devastating shockwave.||This combination attack\
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\ is achieved when the weapon operator utilizes the secondary fire mode to deliver\
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\ a charge of seeded plasma to the target.|Once the slow-moving plasma charge\
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\ is within range of the target, the weapon operator may fire the photon beam\
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\ into the plasma core, releasing the explosive energy of the anti-photons contained\
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\ within the plasma's EM field."
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- name: "UT2003 Lightning Gun"
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description: "The Lightning Gun is a high-power energy rifle capable of ablating\
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\ even the heaviest carapace armor. Acquisition of a target at long range requires\
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\ a steady hand, but the anti-jitter effect of the optical system reduces the\
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\ weapon's learning curve significantly. Once the target has been acquired, the\
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\ operator depresses the trigger, painting a proton 'patch' on the target. Milliseconds\
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\ later the rifle emits a high voltage arc of electricity, which seeks out the\
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\ charge differential and annihilates the target."
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- name: "UT2003 Super Shock Rifle"
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description: "The ASMD Shock Rifle has changed little since its incorporation into\
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\ the Tournaments. The ASMD sports two firing modes capable of acting in concert\
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\ to neutralize opponents in a devastating shockwave.||This combination attack\
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\ is achieved when the weapon operator utilizes the secondary fire mode to deliver\
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\ a charge of seeded plasma to the target.|Once the slow-moving plasma charge\
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\ is within range of the target, the weapon operator may fire the photon beam\
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\ into the plasma core, releasing the explosive energy of the anti-photons contained\
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\ within the plasma's EM field."
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- name: "UT2003 Translocator"
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description: "The Translocator was originally designed by Liandri Corporation's\
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\ R&D sector to facilitate the rapid recall of miners during tunnel collapses.\
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\ However, rapid deresolution and reconstitution can have several unwelcome effects,\
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\ including increases in aggression and paranoia.||In order to prolong the careers\
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\ of today's contenders, limits have been placed on Translocator use in the lower-ranked\
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\ leagues. The latest iteration of the Translocator features a remotely operated\
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\ camera, exceptionally useful when scouting out areas of contention.|It should\
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\ be noted that while viewing the camera's surveillance output, the user is effectively\
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\ blind to their immediate surroundings."
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- name: "UT2003 Super Shock Rifle"
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description: "The ASMD Shock Rifle has changed little since its incorporation into\
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\ the Tournaments. The ASMD sports two firing modes capable of acting in concert\
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\ to neutralize opponents in a devastating shockwave.||This combination attack\
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\ is achieved when the weapon operator utilizes the secondary fire mode to deliver\
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\ a charge of seeded plasma to the target.|Once the slow-moving plasma charge\
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\ is within range of the target, the weapon operator may fire the photon beam\
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\ into the plasma core, releasing the explosive energy of the anti-photons contained\
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\ within the plasma's EM field."
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vehicles: []
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hasConfigMenu: false
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hasKeybinds: false

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