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Description
Tested versions
- reproducible with v4.5.beta3.mono.official [4d1f26e]
System information
Godot v4.5.beta3.mono - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 32.0.11024.2) - AMD Ryzen 7 9700X 8-Core Processor (16 threads) - 31.12 GiB memory
Issue description
Every time Windows wakes up from sleep, I get this error:

ERROR: drivers/wasapi/audio_driver_wasapi.cpp:774 - WASAPI: GetBufferSize error
WARNING: drivers/wasapi/audio_driver_wasapi.cpp:845 - WASAPI: Current output_device invalidated, closing output_device
Audio still works fine after this error message.
Steps to reproduce
- Start Godot editor
- Put Windows to sleep
- Wake up --> Error message
Minimal reproduction project (MRP)
N/A