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Wayland error on opening a popup:INVALID_SCREEN #108988

@angelator312

Description

@angelator312

Tested versions

  • Reproducable: v4.5.beta3.official [4d1f26e]
  • Not reproducable: v4.4.1 stable

System information

Godot v4.5.beta3 - Fedora Linux 42 (Workstation Edition) on Wayland - Wayland display driver, Multi-window, 2 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 6650 XT (RADV NAVI23) - AMD Ryzen 5 3600 6-Core Processor (12 threads) - 31.23 GiB memory

Issue description

Prints this in output on opening popup in editor:

  ERROR: platform/linuxbsd/wayland/display_server_wayland.cpp:1052 - Condition "p_window_id != MAIN_WINDOW_ID" is true. Returning: INVALID_SCREEN
  ERROR: platform/linuxbsd/wayland/display_server_wayland.cpp:1052 - Condition "p_window_id != MAIN_WINDOW_ID" is true. Returning: INVALID_SCREEN
  ERROR: platform/linuxbsd/wayland/display_server_wayland.cpp:1052 - Condition "p_window_id != MAIN_WINDOW_ID" is true. Returning: INVALID_SCREEN
  ERROR: Popup flag can't changed while window is opened.

If you click on Project,Editor, Help...

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