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Description
local Executor = {
extends = "Node",
}
function Executor:execute(code)
if code == nil or code == "" then
return false
end
-- Code to execute
local temp_code = loadstring(code)
-- Execute the code and capture the results
local success, result = pcall(temp_code)
-- Check if there was an error and print it if necessary
if not success then
print("Error executing code:", result)
return false
end
-- Print the output of the code if there is any
if result ~= nil then
print("Output:", result)
end
return true
end
function Executor:_process()
local value = self:get_parent():get_parent().play
if value == true then
local code_to_run = self:get_parent():get_parent():get_node("CoreUI/ScriptEditor/TextEdit").text
print(type(code_to_run))
self:execute(code_to_run)
end
end
return Executor```
it keeps on giving me error of:
E 0:00:13.272 loadstring: bad argument #1 to 'loadstring' (function expected, got cdata)
stack traceback:
[string "res://Scripts/Core/Scripting/Executor.lua"]:10: in function 'execute'
[string "res://Scripts/Core/Scripting/Executor.lua"]:35: in function <[string "res://Scripts/Core/Scripting/Executor.lua"]:29>
in call _process @ "res://Scripts/Core/Scripting/Executor.lua"
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