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Run tests with Godot 4.4 prerelease
This is potentially interesting because we have translation-related code that behaves differently between 4.4 (which has some new API) and older versions (which do not).
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.github/workflows/checks.yaml

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@@ -34,6 +34,7 @@ jobs:
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matrix:
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godot-version:
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- 4.3.0
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- 4.4.0-dev6
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runs-on: ubuntu-latest
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steps:
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- name: Checkout

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