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83 | 83 | # res://addons/block_code/drag_manager/drag.gd
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84 | 84 | # res://addons/block_code/drag_manager/drag_manager.gd
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85 | 85 | # res://addons/block_code/drag_manager/drag_manager.tscn
|
86 |
| -# res://addons/block_code/examples/pong_game/ball.tscn |
87 |
| -# res://addons/block_code/examples/pong_game/goal_area.tscn |
88 |
| -# res://addons/block_code/examples/pong_game/player_score.tscn |
89 |
| -# res://addons/block_code/examples/pong_game/pong_game.tscn |
90 |
| -# res://addons/block_code/examples/pong_game/space.tscn |
91 |
| -# res://addons/block_code/examples/spawner/ball.tscn |
92 |
| -# res://addons/block_code/examples/spawner/spawner.tscn |
93 |
| -# res://addons/block_code/examples/spawner/volatile_ball.tscn |
94 | 86 | # res://addons/block_code/inspector_plugin/block_script_inspector.gd
|
95 | 87 | # res://addons/block_code/serialization/block_script_serialization.gd
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96 | 88 | # res://addons/block_code/serialization/block_serialization.gd
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@@ -733,26 +725,109 @@ msgstr ""
|
733 | 725 | msgid "vector2 x: {x: FLOAT} y: {y: FLOAT}"
|
734 | 726 | msgstr ""
|
735 | 727 |
|
736 |
| -#: addons/block_code/examples/spawner/spawner.tscn |
| 728 | +#: addons/block_code/code_generation/block_definition.gd |
| 729 | +msgid "Set the %s property" |
| 730 | +msgstr "" |
| 731 | + |
| 732 | +#: addons/block_code/code_generation/block_definition.gd |
| 733 | +msgid "set %%s to {value: %s}" |
| 734 | +msgstr "" |
| 735 | + |
| 736 | +#: addons/block_code/code_generation/block_definition.gd |
| 737 | +msgid "Change the %s property" |
| 738 | +msgstr "" |
| 739 | + |
| 740 | +#: addons/block_code/code_generation/block_definition.gd |
| 741 | +msgid "change %%s by {value: %s}" |
| 742 | +msgstr "" |
| 743 | + |
| 744 | +#: addons/block_code/code_generation/block_definition.gd |
| 745 | +msgid "The %s property" |
| 746 | +msgstr "" |
| 747 | + |
| 748 | +#: addons/block_code/code_generation/block_definition.gd |
| 749 | +msgid "Set the %s variable" |
| 750 | +msgstr "" |
| 751 | + |
| 752 | +#: addons/block_code/code_generation/block_definition.gd |
| 753 | +msgid "set %s to {value: %s}" |
| 754 | +msgstr "" |
| 755 | + |
| 756 | +#: addons/block_code/code_generation/block_definition.gd |
| 757 | +msgid "The %s variable" |
| 758 | +msgstr "" |
| 759 | + |
| 760 | +#: addons/block_code/inspector_plugin/block_script_inspector.gd |
| 761 | +msgid "Open Block Script" |
| 762 | +msgstr "" |
| 763 | + |
| 764 | +#: addons/block_code/simple_nodes/simple_character/simple_character.gd |
| 765 | +msgid "move with {player: NIL} buttons as {kind: NIL}" |
| 766 | +msgstr "" |
| 767 | + |
| 768 | +#: addons/block_code/simple_nodes/simple_character/simple_character.gd |
737 | 769 | msgid ""
|
738 |
| -"[b]Up arrow:[/b] Start/stop spawning.\n" |
739 |
| -"[b]Down arrow:[/b] Spawn once.\n" |
740 |
| -"[b]Left arrow:[/b] Reduce spawn frequency.\n" |
741 |
| -"[b]Right arrow:[/b] Increase spawn frequency.\n" |
| 770 | +"Move the character using the “Player 1” or “Player 2” controls as configured in Godot.\n" |
742 | 771 | "\n"
|
743 |
| -"From the Inspector: Try changing spawn limit and spawn limit behavior.\n" |
| 772 | +"“Top-down” enables the character to move in both x (horizontal) and y (vertical) dimensions, as if the camera is above the character, looking down. No gravity is added.\n" |
744 | 773 | "\n"
|
745 |
| -"Color balls remove themselves after 3 seconds. While uncolored balls are only removed by the SimpleSpawner node according to the limit setings." |
| 774 | +"“Platformer” enables the character to move as if the camera is looking from the side, like a side-scroller. Gravity is applied on the y (vertical) axis, making the character fall down until they collide with something.\n" |
| 775 | +"\n" |
| 776 | +"“Spaceship” uses the left/right controls to rotate the character and up/down controls to go forward or backward in the direction they are pointing." |
746 | 777 | msgstr ""
|
747 | 778 |
|
748 |
| -#: addons/block_code/inspector_plugin/block_script_inspector.gd |
749 |
| -msgid "Open Block Script" |
| 779 | +#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd |
| 780 | +msgid "game over {result: STRING}" |
| 781 | +msgstr "" |
| 782 | + |
| 783 | +#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd |
| 784 | +msgid "Show the game over label with the win or lose message." |
| 785 | +msgstr "" |
| 786 | + |
| 787 | +#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd |
| 788 | +msgid "reset game over" |
| 789 | +msgstr "" |
| 790 | + |
| 791 | +#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd |
| 792 | +msgid "Reset the game over label." |
750 | 793 | msgstr ""
|
751 | 794 |
|
752 | 795 | #: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd
|
753 | 796 | msgid "0"
|
754 | 797 | msgstr ""
|
755 | 798 |
|
| 799 | +#: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd |
| 800 | +msgid "set score to {score: INT}" |
| 801 | +msgstr "" |
| 802 | + |
| 803 | +#: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd |
| 804 | +msgid "change score by {score: INT}" |
| 805 | +msgstr "" |
| 806 | + |
| 807 | +#: addons/block_code/simple_spawner/simple_spawner.gd |
| 808 | +msgid "spawn once" |
| 809 | +msgstr "" |
| 810 | + |
| 811 | +#: addons/block_code/simple_spawner/simple_spawner.gd |
| 812 | +msgid "start spawning" |
| 813 | +msgstr "" |
| 814 | + |
| 815 | +#: addons/block_code/simple_spawner/simple_spawner.gd |
| 816 | +msgid "stop spawning" |
| 817 | +msgstr "" |
| 818 | + |
| 819 | +#: addons/block_code/simple_spawner/simple_spawner.gd |
| 820 | +msgid "is spawning" |
| 821 | +msgstr "" |
| 822 | + |
| 823 | +#: addons/block_code/simple_spawner/simple_spawner.gd |
| 824 | +msgid "set spawn period to {new_period: FLOAT}" |
| 825 | +msgstr "" |
| 826 | + |
| 827 | +#: addons/block_code/simple_spawner/simple_spawner.gd |
| 828 | +msgid "spawn period" |
| 829 | +msgstr "" |
| 830 | + |
756 | 831 | #: addons/block_code/ui/main_panel.tscn
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757 | 832 | msgid "Advanced"
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758 | 833 | msgstr ""
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