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Can we have inlay hints for inferred types, like in Rust? #336

@kevinmcfarlane

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@kevinmcfarlane

For example, as described here https://code.visualstudio.com/docs/editing/editingevolved#_inlay-hints and here (about halfway down) https://code.visualstudio.com/docs/languages/rust

Since Motoko is a new language for ICP newcomers, this would be a great aid to learning. Maybe it's already in your roadmap for improved dev tooling?

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