-
Notifications
You must be signed in to change notification settings - Fork 27
Description
Our team has a working build system with ngdevkit. However, when setting up my environment to do builds, the neo geo build of our game is failing for me. After troubleshooting with another person who has it working, we have found some differences in his setup versus mine. So there might be something incorrect about the install steps for Windows.
My z80-neogeo-ihx\bin directory has sdobjectcopy.exe, but if I try --version, I get an error. Our working setup has zlib1.dll in that directory. However, if I copy zlib1.dll to z80-neogeo-ihx\bin from the UCRT64\bin dir, I no longer get that error and the build moves on a bit further before receiving another error.
At that point a ran --version on all executables. Running sdcc.exe --version, I get an error stating that libgcc_s_seh-1.dll was not found. Then libstdc++-6.dll was not found. Then libwinpthread-1.dll. I copied all of these from UCRT64\bin dir.
However, this did not fix my build issue. Is there more things missing than just the few .dll files in the C:\msys64\ucrt64\z80-neogeo-ihx\bin?
I ask because the working setup has a lot more files than I have.
Thank you.