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Probabalistic splaying #6

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@jblachly

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@jblachly

This strategy is a huge win for certain serial workloads and was introduced in commit a112efb

However, it currently uses a hardcoded probability threshold (ubyte). This should be templatized so a probability, p, can be passed at compile time (debtably, parameterize the function to allow runtime selection as well, but I don't like this as much)

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