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lines changed Original file line number Diff line number Diff line change @@ -1014,10 +1014,10 @@ static class SimpleLitIncludes
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const string kShadows = "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Shadows.hlsl" ;
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const string kMetaInput = "Packages/com.unity.render-pipelines.universal/ShaderLibrary/MetaInput.hlsl" ;
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//const string kForwardPass = "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/PBRForwardPass.hlsl";
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- const string kForwardPass = "Packages/unity .zallist.universal-simple-lit- shadergraph-target /Editor/ShaderGraph/Includes/SimpleLitForwardPass.hlsl" ;
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+ const string kForwardPass = "Packages/com .zallist.universal-shadergraph-extensions /Editor/ShaderGraph/Includes/SimpleLitForwardPass.hlsl" ;
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const string kGBuffer = "Packages/com.unity.render-pipelines.universal/ShaderLibrary/UnityGBuffer.hlsl" ;
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//const string kPBRGBufferPass = "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/PBRGBufferPass.hlsl";
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- const string kSimpleLitGBufferPass = "Packages/unity .zallist.universal-simple-lit- shadergraph-target /Editor/ShaderGraph/Includes/SimpleLitGBufferPass.hlsl" ;
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+ const string kSimpleLitGBufferPass = "Packages/com .zallist.universal-shadergraph-extensions /Editor/ShaderGraph/Includes/SimpleLitGBufferPass.hlsl" ;
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const string kLightingMetaPass = "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/LightingMetaPass.hlsl" ;
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// TODO : Replace 2D for Simple one
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const string k2DPass = "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/PBR2DPass.hlsl" ;
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{
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- "name" : " unity .zallist.universal-simple-lit- shadergraph-target " ,
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+ "name" : " com .zallist.universal-shadergraph-extensions " ,
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"displayName" : " Universal Simple Lit ShaderGraph Target" ,
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- "version" : " 1.3.0 " ,
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+ "version" : " 1.3.1 " ,
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"documentationUrl" : " https://github.com/Zallist/unity.zallist.universal-simple-lit-shadergraph-target" ,
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"licensesUrl" : " https://github.com/Zallist/unity.zallist.universal-simple-lit-shadergraph-target/blob/main/LICENSE" ,
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"description" : " This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph"
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