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Fixed a typo (#3581)
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src/MaterialDesignThemes.Wpf/SnackbarMessageQueue.cs

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@@ -74,7 +74,7 @@ await Task.Run(() =>
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}
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catch (ObjectDisposedException)
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{
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/* we are we suppressing this?
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/* Why are we suppressing this?
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* as we have switched out wait onto another thread, so we don't block the UI thread, the
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* _cleanUp/Dispose() action might also happen, and the _disposedWaitHandle might get disposed
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* just before we WaitOne. We won't add a lock in the _cleanUp because it might block for 2 seconds.
@@ -152,7 +152,7 @@ internal Action Pause()
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}
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/// <summary>
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/// Gets or sets a value that indicates whether this message queue displays messages without discarding duplicates.
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/// Gets or sets a value that indicates whether this message queue displays messages without discarding duplicates.
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/// False to show every message even if there are duplicates.
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/// </summary>
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public bool DiscardDuplicates { get; set; }

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