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v1.43.3 crash while runing HearthStone #4615
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same error |
Which game mode are you playing? Could you send a full log, please? |
I have the same error, playing standard mode. I see 2 errors in the Windows event viewer. What other logs do you need? First, an application error
And then a .net Runtime error
|
I have the same issue for the last few weeks (since the new season started). I only play Battlegrounds ever, and it always crashes about few minutes into each and every game. A crash screen appears (I can see it on windows task bar) but it cannot be brought to foreground. I'm currently on 1.44.3 Attaching last dozen logs. |
same error on 1.44.5 |
Expected Behavior
HDT run normly
Actual Behavior
HDT has cracked many times in the past servel days. From Windows system logs, their reasons are possibly the same.
Steps to reproduce behavior
During play HearthStone, it suddenly occurs
Log/Screenshots
应用程序: HearthstoneDeckTracker.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.OutOfMemoryException
在 System.Windows.Media.MediaContext.CompleteRender()
在 System.Windows.Media.MediaContext.LeaveInterlockedPresentation()
在 System.Windows.Media.MediaContext.RemoveChannels()
在 System.Windows.Media.MediaContext.Dispose()
在 System.Windows.Media.MediaContext.OnDestroyContext(System.Object, System.EventArgs)
在 System.EventHandler.Invoke(System.Object, System.EventArgs)
在 System.Windows.Threading.Dispatcher.ShutdownImplInSecurityContext(System.Object)
在 MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object)
在 System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
在 MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
在 System.Windows.Threading.Dispatcher.ShutdownImpl()
在 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
在 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
在 System.Windows.Application.RunDispatcher(System.Object)
在 System.Windows.Application.RunInternal(System.Windows.Window)
在 System.Windows.Application.Run(System.Windows.Window)
在 Hearthstone_Deck_Tracker.App.Main()
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