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Hi, I have recently been working on Cef library, and since I use VMA I would like to have a way to import external memory.
Right now it works by creating a pool and allocating from that pool, but since Cef requires to load the memory each time, I wonder if the process can be streamlined.
My idea is to make a set of import functions that just return the allocation and all the data about it without creating pools, which are still allocated in full and then need to be separately cleaned up. This reduces overhead of import operations and provide uniform interface to work with.
I can work on such extension the same way I did for export.
The same can be done for D3DMA.
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