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BVH outputs do not match input videos #117

@echelon

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@echelon

Hi folks, we're experiencing some problems with MocapNet.

Every video we run through MocapNet winds up generating random noisy animation. In all of these animations, the feet are pulled behind the body, and the arms and legs randomly flail around (see attached).

We're observing this on both versions of the model, and we're observing this with and without post-processing steps applied. We've even run this on the provided shuffle sample and get the same results.

Are we using the incorrect code, checkpoints, arguments, and/or post-processing steps? Can you direct us to the correct configuration?

I think it may be related to this ticket.

I'd be happy to pay a consulting fee (~$1000) for this.

Thanks so much!

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